import type { VNode, VNodeTypes, VNodeChild } from 'vue'; declare type Children = VNodeTypes[] | VNodeTypes; export declare const SCOPE = "VNode"; export declare enum PatchFlags { TEXT = 1, CLASS = 2, STYLE = 4, PROPS = 8, FULL_PROPS = 16, HYDRATE_EVENTS = 32, STABLE_FRAGMENT = 64, KEYED_FRAGMENT = 128, UNKEYED_FRAGMENT = 256, NEED_PATCH = 512, DYNAMIC_SLOTS = 1024, HOISTED = -1, BAIL = -2 } export declare const isFragment: (node: unknown) => node is VNode; export declare const isText: (node: VNodeChild) => boolean; export declare const isComment: (node: VNodeChild) => boolean; export declare const isTemplate: (node: VNodeChild) => boolean; /** * get a valid child node (not fragment nor comment) * @param node {VNode} node to be searched * @param depth {number} depth to be searched */ declare function getChildren(node: VNode, depth: number): undefined | VNode; /** * determine if the element is a valid element type rather than fragments and comment e.g.