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iot/projects/StudyCenter/wwwroot/lib/three.js/examples/webgl_loader_collada.html

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<!DOCTYPE html>
<html lang="en">
<head>
<title>three.js webgl - collada</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<style>
body {
background:#777;
padding:0;
margin:0;
overflow:hidden;
}
#info {
position: absolute;
top: 0px;
width: 100%;
color: #ffffff;
padding: 5px;
font-family:Monospace;
font-size:13px;
text-align:center;
}
a {
color: #ffffff;
}
</style>
</head>
<body>
<div id="container"></div>
<div id="info">
<a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> collada loader
| Elf Girl by <a href="https://sketchfab.com/yellow09" target="_blank" rel="noopener">halloween</a> is licensed under <a href="https://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noopener">CC Attribution</a>
</div>
<script src="../build/three.js"></script>
<script src="js/loaders/ColladaLoader.js"></script>
<script src="js/WebGL.js"></script>
<script src="js/libs/stats.min.js"></script>
<script>
if ( WEBGL.isWebGLAvailable() === false ) {
document.body.appendChild( WEBGL.getWebGLErrorMessage() );
}
var container, stats, clock;
var camera, scene, renderer, elf;
init();
animate();
function init() {
container = document.getElementById( 'container' );
camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 0.1, 2000 );
camera.position.set( 8, 10, 8 );
camera.lookAt( 0, 3, 0 );
scene = new THREE.Scene();
clock = new THREE.Clock();
// loading manager
var loadingManager = new THREE.LoadingManager( function () {
scene.add( elf );
} );
// collada
var loader = new THREE.ColladaLoader( loadingManager );
loader.load( './models/collada/elf/elf.dae', function ( collada ) {
elf = collada.scene;
} );
//
var ambientLight = new THREE.AmbientLight( 0xcccccc, 0.4 );
scene.add( ambientLight );
var directionalLight = new THREE.DirectionalLight( 0xffffff, 0.8 );
directionalLight.position.set( 1, 1, 0 ).normalize();
scene.add( directionalLight );
//
renderer = new THREE.WebGLRenderer();
renderer.setPixelRatio( window.devicePixelRatio );
renderer.setSize( window.innerWidth, window.innerHeight );
container.appendChild( renderer.domElement );
//
stats = new Stats();
container.appendChild( stats.dom );
//
window.addEventListener( 'resize', onWindowResize, false );
}
function onWindowResize() {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize( window.innerWidth, window.innerHeight );
}
function animate() {
requestAnimationFrame( animate );
render();
stats.update();
}
function render() {
var delta = clock.getDelta();
if ( elf !== undefined ) {
elf.rotation.z += delta * 0.5;
}
renderer.render( scene, camera );
}
</script>
</body>
</html>