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57 lines
1.3 KiB
57 lines
1.3 KiB
using UnityEngine;
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using UnityEngine.SceneManagement;
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public class WebViewController : MonoBehaviour
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{
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private UniWebView webView;
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private void Start()
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{
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var webViewGameObject = new GameObject("UniWebView");
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webView = webViewGameObject.AddComponent<UniWebView>();
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webView.SetUserAgent(webView.GetUserAgent() + "app");
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webView.Frame = new Rect(0, 0, Screen.width, Screen.height);
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webView.OnOrientationChanged += (view, orientation) =>
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{
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webView.Frame = new Rect(0, 0, Screen.width, Screen.height);
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};
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webView.OnMessageReceived += (view, message) =>
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{
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if (message.Path == "facelogin")
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{
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this.FaceLogin();
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}
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};
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webView.OnShouldClose += (view) =>
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{
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webView = null;
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return true;
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};
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//
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webView.CleanCache();
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webView.Load(UniWebViewHelper.StreamingAssetURLForPath("wwwroot/index.html"));
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webView.Show();
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}
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private void OnRectTransformDimensionsChange()
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{
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webView.UpdateFrame();
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}
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private void OnDestroy()
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{
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CloseWebView();
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}
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private void FaceLogin()
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{
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SceneManager.LoadScene(1);
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}
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private void CloseWebView()
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{
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Destroy(webView);
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webView = null;
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}
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} |