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using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using Infrastructure.Domain;
namespace Application.Domain.Entities
{
[Display(Name = "场景")]
public class Scene : BaseEntity, IDisableRemove
{
[Display(Name = "名称")]
public string Name { get; set; }
[Display(Name = "启用定时")]
public bool Timed { get; set; }
[Display(Name = "定时表达式")]
public string Corn { get; set; }
[Display(Name = "节点Id")]
public Guid NodeId { get; set; }
/// <summary>
/// 节点
/// </summary>
public Node Node { get; set; }
/// <summary>
/// 命令
/// </summary>
public List<Command> Commands { get; set; } = new List<Command>();
}
}