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iot/projects/StudyCenter/wwwroot/lib/three.js/examples/webvr_video.html

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<!DOCTYPE html>
<html lang="en">
<head>
<title>three.js webvr - 360 stereo video</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">
<!-- Origin Trial Token, feature = WebXR Device API (For Chrome M69+), origin = https://threejs.org, expires = 2019-03-06 -->
<meta http-equiv="origin-trial" data-feature="WebXR Device API (For Chrome M69+)" data-expires="2019-03-06" content="AvDjbxYpoTgOL1PS0JEra7KFCehfTlKnXpU/ORSwNdCQ35cX70cTUkXOnQ26A5XJi3eXHSKpBPchdt5lbcxDuAIAAABTeyJvcmlnaW4iOiJodHRwczovL3RocmVlanMub3JnOjQ0MyIsImZlYXR1cmUiOiJXZWJYUkRldmljZU02OSIsImV4cGlyeSI6MTU1MTgzMDM5OX0=">
<style>
body {
font-family: Monospace;
background-color: #f0f0f0;
margin: 0px;
overflow: hidden;
}
#info {
position: absolute;
top: 10px;
width: 100%;
color: #fff;
text-align: center;
}
a {
color: #ff0
}
</style>
</head>
<body>
<div id="container"></div>
<div id="info">
<a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> webvr - 360 stereo video<br />
stereoscopic panoramic render by <a href="http://pedrofe.com/rendering-for-oculus-rift-with-arnold/" target="_blank" rel="noopener">pedrofe</a>. scene from <a href="http://www.meryproject.com/" target="_blank" rel="noopener">mery project</a>.
</div>
<script src="../build/three.js"></script>
<script src="js/vr/WebVR.js"></script>
<script>
var camera, scene, renderer;
var video, texture;
init();
animate();
function init() {
var container = document.getElementById( 'container' );
container.addEventListener( 'click', function () {
video.play();
} );
camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 1, 2000 );
camera.layers.enable( 1 ); // render left view when no stereo available
// video
video = document.createElement( 'video' );
video.crossOrigin = 'anonymous';
video.loop = true;
video.muted = true;
video.src = 'textures/MaryOculus.webm';
video.setAttribute( 'webkit-playsinline', 'webkit-playsinline' );
video.play();
texture = new THREE.Texture( video );
texture.generateMipmaps = false;
texture.minFilter = THREE.NearestFilter;
texture.maxFilter = THREE.NearestFilter;
texture.format = THREE.RGBFormat;
setInterval( function () {
if ( video.readyState >= video.HAVE_CURRENT_DATA ) {
texture.needsUpdate = true;
}
}, 1000 / 24 );
scene = new THREE.Scene();
scene.background = new THREE.Color( 0x101010 );
// left
var geometry = new THREE.SphereBufferGeometry( 500, 60, 40 );
// invert the geometry on the x-axis so that all of the faces point inward
geometry.scale( - 1, 1, 1 );
var uvs = geometry.attributes.uv.array;
for ( var i = 0; i < uvs.length; i += 2 ) {
uvs[ i ] *= 0.5;
}
var material = new THREE.MeshBasicMaterial( { map: texture } );
var mesh = new THREE.Mesh( geometry, material );
mesh.rotation.y = - Math.PI / 2;
mesh.layers.set( 1 ); // display in left eye only
scene.add( mesh );
// right
var geometry = new THREE.SphereBufferGeometry( 500, 60, 40 );
geometry.scale( - 1, 1, 1 );
var uvs = geometry.attributes.uv.array;
for ( var i = 0; i < uvs.length; i += 2 ) {
uvs[ i ] *= 0.5;
uvs[ i ] += 0.5;
}
var material = new THREE.MeshBasicMaterial( { map: texture } );
var mesh = new THREE.Mesh( geometry, material );
mesh.rotation.y = - Math.PI / 2;
mesh.layers.set( 2 ); // display in right eye only
scene.add( mesh );
//
renderer = new THREE.WebGLRenderer();
renderer.setPixelRatio( window.devicePixelRatio );
renderer.setSize( window.innerWidth, window.innerHeight );
renderer.vr.enabled = true;
container.appendChild( renderer.domElement );
document.body.appendChild( WEBVR.createButton( renderer, { frameOfReferenceType: 'head-model' } ) );
//
window.addEventListener( 'resize', onWindowResize, false );
}
function onWindowResize() {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize( window.innerWidth, window.innerHeight );
}
function animate() {
renderer.setAnimationLoop( render );
}
function render() {
renderer.render( scene, camera );
}
</script>
</body>
</html>