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iot/projects/StudyCenter/wwwroot/lib/three.js/examples/webgl_water.html

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<!DOCTYPE html>
<html lang="en">
<head>
<title>three.js - water</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<style>
body {
background:#777;
padding:0;
margin:0;
font-weight: bold;
overflow:hidden;
}
#info {
position: absolute;
top: 0px;
width: 100%;
color: #ffffff;
padding: 5px;
font-family:Monospace;
font-size:13px;
text-align:center;
}
a { color: #ffffff; }
</style>
<script src="../build/three.js"></script>
<script src="js/controls/OrbitControls.js"></script>
<script src="js/objects/Reflector.js"></script>
<script src="js/objects/Refractor.js"></script>
<script src="js/objects/Water2.js"></script>
<script src="js/WebGL.js"></script>
<script src="js/libs/dat.gui.min.js"></script>
</head>
<body>
<div id="container"></div>
<div id="info">
<a href="https://threejs.org" target="_blank" rel="noopener noreferrer">three.js</a> - water
</div>
<script>
if ( WEBGL.isWebGLAvailable() === false ) {
document.body.appendChild( WEBGL.getWebGLErrorMessage() );
}
var scene, camera, clock, renderer, water;
var torusKnot;
var params = {
color: '#ffffff',
scale: 4,
flowX: 1,
flowY: 1
};
init();
animate();
function init() {
// scene
scene = new THREE.Scene();
// camera
camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 0.1, 1000 );
camera.position.set( - 15, 7, 15 );
camera.lookAt( scene.position );
// clock
clock = new THREE.Clock();
// mesh
var torusKnotGeometry = new THREE.TorusKnotBufferGeometry( 3, 1, 256, 32 );
var torusKnotMaterial = new THREE.MeshNormalMaterial();
torusKnot = new THREE.Mesh( torusKnotGeometry, torusKnotMaterial );
torusKnot.position.y = 4;
torusKnot.scale.set( 0.5, 0.5, 0.5 );
scene.add( torusKnot );
// ground
var groundGeometry = new THREE.PlaneBufferGeometry( 20, 20 );
var groundMaterial = new THREE.MeshStandardMaterial( { roughness: 0.8, metalness: 0.4 } );
var ground = new THREE.Mesh( groundGeometry, groundMaterial );
ground.rotation.x = Math.PI * - 0.5;
scene.add( ground );
var textureLoader = new THREE.TextureLoader();
textureLoader.load( 'textures/hardwood2_diffuse.jpg', function ( map ) {
map.wrapS = THREE.RepeatWrapping;
map.wrapT = THREE.RepeatWrapping;
map.anisotropy = 16;
map.repeat.set( 4, 4 );
groundMaterial.map = map;
groundMaterial.needsUpdate = true;
} );
// water
var waterGeometry = new THREE.PlaneBufferGeometry( 20, 20 );
water = new THREE.Water( waterGeometry, {
color: params.color,
scale: params.scale,
flowDirection: new THREE.Vector2( params.flowX, params.flowY ),
textureWidth: 1024,
textureHeight: 1024
} );
water.position.y = 1;
water.rotation.x = Math.PI * - 0.5;
scene.add( water );
// skybox
var cubeTextureLoader = new THREE.CubeTextureLoader();
cubeTextureLoader.setPath( 'textures/cube/skybox/' );
var cubeTexture = cubeTextureLoader.load( [
'px.jpg', 'nx.jpg',
'py.jpg', 'ny.jpg',
'pz.jpg', 'nz.jpg',
] );
var cubeShader = THREE.ShaderLib[ 'cube' ];
cubeShader.uniforms[ 'tCube' ].value = cubeTexture;
var skyBoxMaterial = new THREE.ShaderMaterial( {
fragmentShader: cubeShader.fragmentShader,
vertexShader: cubeShader.vertexShader,
uniforms: cubeShader.uniforms,
side: THREE.BackSide
} );
var skyBox = new THREE.Mesh( new THREE.BoxBufferGeometry( 1000, 1000, 1000 ), skyBoxMaterial );
scene.add( skyBox );
// light
var ambientLight = new THREE.AmbientLight( 0xcccccc, 0.4 );
scene.add( ambientLight );
var directionalLight = new THREE.DirectionalLight( 0xffffff, 0.6 );
directionalLight.position.set( - 1, 1, 1 );
scene.add( directionalLight );
// renderer
renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setSize( window.innerWidth, window.innerHeight );
renderer.setPixelRatio( window.devicePixelRatio );
document.body.appendChild( renderer.domElement );
// dat.gui
var gui = new dat.GUI();
gui.addColor( params, 'color' ).onChange( function ( value ) {
water.material.uniforms[ "color" ].value.set( value );
} );
gui.add( params, 'scale', 1, 10 ).onChange( function ( value ) {
water.material.uniforms[ "config" ].value.w = value;
} );
gui.add( params, 'flowX', - 1, 1 ).step( 0.01 ).onChange( function ( value ) {
water.material.uniforms[ "flowDirection" ].value.x = value;
water.material.uniforms[ "flowDirection" ].value.normalize();
} );
gui.add( params, 'flowY', - 1, 1 ).step( 0.01 ).onChange( function ( value ) {
water.material.uniforms[ "flowDirection" ].value.y = value;
water.material.uniforms[ "flowDirection" ].value.normalize();
} );
gui.open();
//
var controls = new THREE.OrbitControls( camera, renderer.domElement );
//
window.addEventListener( 'resize', onResize, false );
}
function onResize() {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize( window.innerWidth, window.innerHeight );
}
function animate() {
requestAnimationFrame( animate );
render();
}
function render() {
var delta = clock.getDelta();
torusKnot.rotation.x += delta;
torusKnot.rotation.y += delta * 0.5;
renderer.render( scene, camera );
}
</script>
</body>
</html>