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iot/projects/StudyCenter/wwwroot/lib/three.js/examples/webgl_morphtargets.html

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<!DOCTYPE html>
<html lang="en">
<head>
<title>three.js webgl - animation - morph targets</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<style>
body {
font-family: Monospace;
background-color: #f0f0f0;
margin: 0px;
overflow: hidden;
}
#info {
position: absolute;
top: 0px;
width: 100%;
padding: 5px;
font-family:Monospace;
font-size:13px;
text-align:center;
color: #ffffff;
}
a { color: #ffffff; }
</style>
</head>
<body>
<div id="container"></div>
<div id="info">
<a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> - WebGL morph target example
</div>
<script src="../build/three.js"></script>
<script src="js/controls/OrbitControls.js"></script>
<script src="js/WebGL.js"></script>
<script src="js/libs/dat.gui.min.js"></script>
<script src="js/libs/stats.min.js"></script>
<script>
if ( WEBGL.isWebGLAvailable() === false ) {
document.body.appendChild( WEBGL.getWebGLErrorMessage() );
}
var container;
var camera, scene, renderer, raycaster;
var mesh, mouse = new THREE.Vector2();
init();
animate();
function init() {
container = document.getElementById( 'container' );
camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 1, 2000 );
camera.position.z = 500;
scene = new THREE.Scene();
scene.background = new THREE.Color( 0x222222 );
scene.fog = new THREE.Fog( 0x000000, 1, 15000 );
var light = new THREE.PointLight( 0xffffff );
light.position.z = 500;
camera.add( light );
scene.add( camera );
var light = new THREE.AmbientLight( 0x111111 );
scene.add( light );
var geometry = new THREE.BoxGeometry( 100, 100, 100 );
var material = new THREE.MeshLambertMaterial( { color: 0xff0000, morphTargets: true } );
// construct 8 blend shapes
for ( var i = 0; i < 8; i ++ ) {
var vertices = [];
for ( var v = 0; v < geometry.vertices.length; v ++ ) {
vertices.push( geometry.vertices[ v ].clone() );
if ( v === i ) {
vertices[ vertices.length - 1 ].x *= 2;
vertices[ vertices.length - 1 ].y *= 2;
vertices[ vertices.length - 1 ].z *= 2;
}
}
geometry.morphTargets.push( { name: "target" + i, vertices: vertices } );
}
geometry = new THREE.BufferGeometry().fromGeometry( geometry );
mesh = new THREE.Mesh( geometry, material );
scene.add( mesh );
//
var params = {
influence1: 0,
influence2: 0,
influence3: 0,
influence4: 0,
influence5: 0,
influence6: 0,
influence7: 0,
influence8: 0
};
var gui = new dat.GUI();
var folder = gui.addFolder( 'Morph Targets' );
folder.add( params, 'influence1', 0, 1 ).step( 0.01 ).onChange( function ( value ) {
mesh.morphTargetInfluences[ 0 ] = value;
} );
folder.add( params, 'influence2', 0, 1 ).step( 0.01 ).onChange( function ( value ) {
mesh.morphTargetInfluences[ 1 ] = value;
} );
folder.add( params, 'influence3', 0, 1 ).step( 0.01 ).onChange( function ( value ) {
mesh.morphTargetInfluences[ 2 ] = value;
} );
folder.add( params, 'influence4', 0, 1 ).step( 0.01 ).onChange( function ( value ) {
mesh.morphTargetInfluences[ 3 ] = value;
} );
folder.add( params, 'influence5', 0, 1 ).step( 0.01 ).onChange( function ( value ) {
mesh.morphTargetInfluences[ 4 ] = value;
} );
folder.add( params, 'influence6', 0, 1 ).step( 0.01 ).onChange( function ( value ) {
mesh.morphTargetInfluences[ 5 ] = value;
} );
folder.add( params, 'influence7', 0, 1 ).step( 0.01 ).onChange( function ( value ) {
mesh.morphTargetInfluences[ 6 ] = value;
} );
folder.add( params, 'influence8', 0, 1 ).step( 0.01 ).onChange( function ( value ) {
mesh.morphTargetInfluences[ 7 ] = value;
} );
folder.open();
//
raycaster = new THREE.Raycaster();
renderer = new THREE.WebGLRenderer();
renderer.setPixelRatio( window.devicePixelRatio );
renderer.setSize( window.innerWidth, window.innerHeight );
container.appendChild( renderer.domElement );
//
var controls = new THREE.OrbitControls( camera, renderer.domElement );
controls.minDistance = 400;
controls.maxDistance = 1000;
//
window.addEventListener( 'resize', onWindowResize, false );
document.addEventListener( 'click', onClick, false );
}
function onClick( event ) {
event.preventDefault();
mouse.x = ( event.clientX / window.innerWidth ) * 2 - 1;
mouse.y = - ( event.clientY / window.innerHeight ) * 2 + 1;
raycaster.setFromCamera( mouse, camera );
var intersects = raycaster.intersectObject( mesh );
if ( intersects.length > 0 ) {
mesh.material.color.set( Math.random() * 0xffffff );
}
}
function onWindowResize() {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize( window.innerWidth, window.innerHeight );
}
function animate() {
requestAnimationFrame( animate );
render();
}
function render() {
mesh.rotation.y += 0.01;
renderer.render( scene, camera );
}
</script>
</body>
</html>