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iot/projects/StudyCenter/wwwroot/lib/three.js/examples/webgl_loader_pcd.html

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<!DOCTYPE html>
<html lang="en">
<head>
<title>three.js webgl - PCD</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<style>
body {
font-family: Monospace;
background-color: #000000;
margin: 0px;
overflow: hidden;
}
#info {
color: #fff;
position: absolute;
top: 10px;
width: 100%;
text-align: center;
z-index: 100;
display:block;
}
a { color: #d14826 }
.button { background:#999; color:#eee; padding:0.2em 0.5em; cursor:pointer }
.highlight { background:orange; color:#fff; }
span {
display: inline-block;
width: 60px;
text-align: center;
}
</style>
</head>
<body>
<div id="info">
<a href="http://threejs.org" target="_blank" rel="noopener">three.js</a>
<a href="http://pointclouds.org/documentation/tutorials/pcd_file_format.php#pcd-file-format" target="_blank" rel="noopener">PCD File format</a>
<div>PCD loader test by <a href="http://filipecaixeta.com.br" target="_blank" rel="noopener">Filipe Caixeta</a></div>
<div>+/-: Increase/Decrease point size</div>
<div>c: Toggle color</div>
</div>
<script src="../build/three.js"></script>
<script src="js/loaders/PCDLoader.js"></script>
<script src="js/controls/TrackballControls.js"></script>
<script src="js/WebGL.js"></script>
<script src="js/libs/stats.min.js"></script>
<script>
if ( WEBGL.isWebGLAvailable() === false ) {
document.body.appendChild( WEBGL.getWebGLErrorMessage() );
}
var container, stats;
var camera, controls, scene, renderer;
init();
animate();
function init() {
scene = new THREE.Scene();
scene.background = new THREE.Color( 0x000000 );
camera = new THREE.PerspectiveCamera( 15, window.innerWidth / window.innerHeight, 0.01, 40 );
camera.position.x = 0.4;
camera.position.z = - 2;
camera.up.set( 0, 0, 1 );
controls = new THREE.TrackballControls( camera );
controls.rotateSpeed = 2.0;
controls.zoomSpeed = 0.3;
controls.panSpeed = 0.2;
controls.noZoom = false;
controls.noPan = false;
controls.staticMoving = true;
controls.dynamicDampingFactor = 0.3;
controls.minDistance = 0.3;
controls.maxDistance = 0.3 * 100;
scene.add( camera );
renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setPixelRatio( window.devicePixelRatio );
renderer.setSize( window.innerWidth, window.innerHeight );
document.body.appendChild( renderer.domElement );
var loader = new THREE.PCDLoader();
loader.load( './models/pcd/binary/Zaghetto.pcd', function ( points ) {
scene.add( points );
var center = points.geometry.boundingSphere.center;
controls.target.set( center.x, center.y, center.z );
controls.update();
} );
container = document.createElement( 'div' );
document.body.appendChild( container );
container.appendChild( renderer.domElement );
stats = new Stats();
container.appendChild( stats.dom );
window.addEventListener( 'resize', onWindowResize, false );
window.addEventListener( 'keypress', keyboard );
}
function onWindowResize() {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize( window.innerWidth, window.innerHeight );
controls.handleResize();
}
function keyboard( ev ) {
var points = scene.getObjectByName( 'Zaghetto.pcd' );
switch ( ev.key || String.fromCharCode( ev.keyCode || ev.charCode ) ) {
case '+':
points.material.size *= 1.2;
points.material.needsUpdate = true;
break;
case '-':
points.material.size /= 1.2;
points.material.needsUpdate = true;
break;
case 'c':
points.material.color.setHex( Math.random() * 0xffffff );
points.material.needsUpdate = true;
break;
}
}
function animate() {
requestAnimationFrame( animate );
controls.update();
renderer.render( scene, camera );
stats.update();
}
</script>
</body>
</html>