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iot/projects/StudyCenter/wwwroot/lib/three.js/examples/raytracing_sandbox.html

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<!DOCTYPE html>
<html lang="en">
<head>
<title>three.js - raytracing renderer with web workers</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<style>
body {
font-family: Monospace;
color: #ffffff;
margin: 0px;
padding: 0px;
}
</style>
</head>
<body>
<script src="../build/three.js"></script>
<script src="js/renderers/RaytracingRenderer.js"></script>
<script>
var hash = location.hash ? location.hash.substring( 1 ) : '3';
var WORKERS = + hash || navigator.hardwareConcurrency || 3;
var container, info;
var camera, scene, renderer;
var group;
init();
render();
function initScene( width, height ) {
camera = new THREE.PerspectiveCamera( 60, width / height, 1, 1000 );
camera.position.z = 600;
scene = new THREE.Scene();
scene.background = new THREE.Color( 0xf0f0f0 );
// materials
var phongMaterial = new THREE.MeshPhongMaterial( {
color: 0xffffff,
specular: 0x222222,
shininess: 150,
vertexColors: THREE.NoColors,
flatShading: false
} );
var phongMaterialBox = new THREE.MeshPhongMaterial( {
color: 0xffffff,
specular: 0x111111,
shininess: 100,
vertexColors: THREE.NoColors,
flatShading: true
} );
var phongMaterialBoxBottom = new THREE.MeshPhongMaterial( {
color: 0x666666,
specular: 0x111111,
shininess: 100,
vertexColors: THREE.NoColors,
flatShading: true
} );
var phongMaterialBoxLeft = new THREE.MeshPhongMaterial( {
color: 0x990000,
specular: 0x111111,
shininess: 100,
vertexColors: THREE.NoColors,
flatShading: true
} );
var phongMaterialBoxRight = new THREE.MeshPhongMaterial( {
color: 0x0066ff,
specular: 0x111111,
shininess: 100,
vertexColors: THREE.NoColors,
flatShading: true
} );
var mirrorMaterialFlat = new THREE.MeshPhongMaterial( {
color: 0x000000,
specular: 0xff8888,
shininess: 10000,
vertexColors: THREE.NoColors,
flatShading: true
} );
mirrorMaterialFlat.mirror = true;
mirrorMaterialFlat.reflectivity = 1;
var mirrorMaterialFlatDark = new THREE.MeshPhongMaterial( {
color: 0x000000,
specular: 0xaaaaaa,
shininess: 10000,
vertexColors: THREE.NoColors,
flatShading: true
} );
mirrorMaterialFlatDark.mirror = true;
mirrorMaterialFlatDark.reflectivity = 1;
var mirrorMaterialSmooth = new THREE.MeshPhongMaterial( {
color: 0xffaa00,
specular: 0x222222,
shininess: 10000,
vertexColors: THREE.NoColors,
flatShading: false
} );
mirrorMaterialSmooth.mirror = true;
mirrorMaterialSmooth.reflectivity = 0.3;
var glassMaterialFlat = new THREE.MeshPhongMaterial( {
color: 0x000000,
specular: 0x00ff00,
shininess: 10000,
vertexColors: THREE.NoColors,
flatShading: true
} );
glassMaterialFlat.glass = true;
glassMaterialFlat.reflectivity = 0.5;
var glassMaterialSmooth = new THREE.MeshPhongMaterial( {
color: 0x000000,
specular: 0xffaa55,
shininess: 10000,
vertexColors: THREE.NoColors,
flatShading: false
} );
glassMaterialSmooth.glass = true;
glassMaterialSmooth.reflectivity = 0.25;
glassMaterialSmooth.refractionRatio = 0.6;
//
group = new THREE.Group();
scene.add( group );
// geometries
var sphereGeometry = new THREE.SphereBufferGeometry( 100, 16, 8 );
var planeGeometry = new THREE.BoxBufferGeometry( 600, 5, 600 );
var boxGeometry = new THREE.BoxBufferGeometry( 100, 100, 100 );
// Sphere
var sphere = new THREE.Mesh( sphereGeometry, phongMaterial );
sphere.scale.multiplyScalar( 0.5 );
sphere.position.set( - 50, - 250 + 5, - 50 );
group.add( sphere );
var sphere2 = new THREE.Mesh( sphereGeometry, mirrorMaterialSmooth );
sphere2.scale.multiplyScalar( 0.5 );
sphere2.position.set( 175, - 250 + 5, - 150 );
group.add( sphere2 );
// Box
var box = new THREE.Mesh( boxGeometry, mirrorMaterialFlat );
box.position.set( - 175, - 250 + 2.5, - 150 );
box.rotation.y = 0.5;
group.add( box );
// Glass
var glass = new THREE.Mesh( sphereGeometry, glassMaterialSmooth );
glass.scale.multiplyScalar( 0.5 );
glass.position.set( 75, - 250 + 5, - 75 );
glass.rotation.y = 0.5;
scene.add( glass );
// bottom
var plane = new THREE.Mesh( planeGeometry, phongMaterialBoxBottom );
plane.position.set( 0, - 300 + 2.5, - 300 );
scene.add( plane );
// top
var plane = new THREE.Mesh( planeGeometry, phongMaterialBox );
plane.position.set( 0, 300 - 2.5, - 300 );
scene.add( plane );
// back
var plane = new THREE.Mesh( planeGeometry, phongMaterialBox );
plane.rotation.x = 1.57;
plane.position.set( 0, 0, - 300 );
scene.add( plane );
var plane = new THREE.Mesh( planeGeometry, mirrorMaterialFlatDark );
plane.rotation.x = 1.57;
plane.position.set( 0, 0, - 300 + 10 );
plane.scale.multiplyScalar( 0.85 );
scene.add( plane );
// left
var plane = new THREE.Mesh( planeGeometry, phongMaterialBoxLeft );
plane.rotation.z = 1.57;
plane.position.set( - 300, 0, - 300 );
scene.add( plane );
// right
var plane = new THREE.Mesh( planeGeometry, phongMaterialBoxRight );
plane.rotation.z = 1.57;
plane.position.set( 300, 0, - 300 );
scene.add( plane );
// light
var intensity = 70000;
var light = new THREE.PointLight( 0xffaa55, intensity );
light.position.set( - 200, 100, 100 );
light.physicalAttenuation = true;
scene.add( light );
var light = new THREE.PointLight( 0x55aaff, intensity );
light.position.set( 200, 100, 100 );
light.physicalAttenuation = true;
scene.add( light );
var light = new THREE.PointLight( 0xffffff, intensity * 1.5 );
light.position.set( 0, 0, 300 );
light.physicalAttenuation = true;
scene.add( light );
}
function init() {
container = document.createElement( 'div' );
document.body.appendChild( container );
info = document.createElement( 'div' );
info.style.position = 'absolute';
info.style.top = '10px';
info.style.width = '100%';
info.style.zIndex = '100';
info.style.textAlign = 'center';
container.appendChild( info );
updateWorkers();
//
initScene( window.innerWidth, window.innerHeight );
//
renderer = new THREE.RaytracingRenderer( {
workers: WORKERS,
workerPath: 'js/renderers/RaytracingWorker.js',
randomize: true,
blockSize: 64
} );
renderer.setSize( window.innerWidth, window.innerHeight );
renderer.domElement.style.position = "absolute";
renderer.domElement.style.top = "0px";
renderer.domElement.style.left = "0px";
container.appendChild( renderer.domElement );
window.addEventListener( 'resize', function () {
renderer.setSize( innerWidth, innerHeight );
} );
}
function updateWorkers( x ) {
if ( x ) {
WORKERS = Math.max( 1, WORKERS + x );
renderer.setWorkers( WORKERS );
}
info.innerHTML = '<a href="http://threejs.org" target="_blank" rel="noopener">three.js<a/> - raytracing renderer (using ' + WORKERS + ' <button onclick="updateWorkers(-1)">-</button><button onclick="updateWorkers(1)">+</button> web workers)' +
'<br/><button onclick="rearrange()">Rearrange</button><button onclick="render()">Render</button>';
}
function rearrange() {
group.children.forEach( function ( o ) {
o.position.y += ( Math.random() - 0.5 ) * 100;
o.position.x += ( Math.random() - 0.5 ) * 400;
o.position.z += ( Math.random() - 0.5 ) * 400;
} );
}
function render() {
renderer.render( scene, camera );
}
</script>
</body>
</html>