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2.7 KiB

This package contains samples for EasyAR Sense Unity Plugin.
Please read the documents on EasyAR website for how to use guide: https://www.easyar.com/view/support.html

Samples:
AllSamplesLauncher
- A launcher scene to load all samples. You need to add all sample scenes from Assets/Samples/Scenes subfolders to the build settings use Unity menu File->Build Settings...

WorldSensing/SurfaceTracking
- Demonstrate how to use surface tracking

WorldSensing/SurfaceTracking_ImageTarget
- Demonstrate how to use surface tracking and image tracking together

ObjectSensing/ImageTracking_Targets
- Demonstrate different methods to create targets
- Demonstrate how to dynamically create targets
- Demonstrate how to create a target from ImageTargetData
- Demonstrate how to load and unload targets
- Demonstrate how to use different center mode
- Demonstrate how to use different horizontal flip mode

ObjectSensing/ImageTracking_Video
- Demonstrate how to load video with Unity VideoPlayer and play video on target
- Demonstrate how to load video with Unity VideoPlayer and play transparent video with custom shader
- Demonstrate how to change the video aspect ratio (Unity VideoPlayer feature) to fit image target

ObjectSensing/ImageTracking_CloudRecognition
- Demonstrate how to use cloud recognition
- Demonstrate how to create and use offline cache
- Demonstrate how to stop web request when tracking

ObjectSensing/ImageTracking_TargetOnTheFly
- Demonstrate how to create image target directly from real-time camera image and load it into tracker as a target

ObjectSensing/ImageTracking_Coloring3D
- Demonstrate how to create a coloring book and "convert" book image into 3D at real-time

ObjectSensing/MultiTarget_SingleTracker
- Demonstrate how to track multiple targets simultaneously using single tracker

ObjectSensing/MultiTarget_MultiTracker
- Demonstrate how to track multiple targets simultaneously using multiple trackers

ObjectSensing/MultiTarget_SameImage
- Demonstrate how to track multiple same targets simultaneously
- Demonstrate how to load image target using custom code

ObjectSensing/MultiTarget_MultiType
- Demonstrate how to track multiple type of targets simultaneously

ObjectSensing/ObjectTracking
- Demonstrate how to track 3D objects

DeviceSupport/Camera_VideoCamera
- Demonstrate how to open/close camera
- Demonstrate how to switch camera
- Demonstrate how to get camera image texture
- Demonstrate how to control camera display
- Demonstrate how to horizontally flip camera image

DeviceSupport/VideoRecording
- Demonstrate how to do recording

Image Markers:
You can find image markers under folders named StreamingAssets.