//================================================================================================================================ // // Copyright (c) 2015-2019 VisionStar Information Technology (Shanghai) Co., Ltd. All Rights Reserved. // EasyAR is the registered trademark or trademark of VisionStar Information Technology (Shanghai) Co., Ltd in China // and other countries for the augmented reality technology developed by VisionStar Information Technology (Shanghai) Co., Ltd. // //================================================================================================================================ using UnityEngine; using UnityEditor; namespace easyar { [CustomEditor(typeof (VideoCameraDevice), true)] public class VideoCameraDeviceEditor : Editor { CameraDevicePreference preference; public void OnEnable() { preference = ((VideoCameraDevice)target).CameraPreference; } public override void OnInspectorGUI() { DrawDefaultInspector(); if (((VideoCameraDevice)target).CameraOpenMethod == VideoCameraDevice.CameraDeviceOpenMethod.DeviceType) { EditorGUILayout.PropertyField(serializedObject.FindProperty("CameraType"), true); } else { EditorGUILayout.PropertyField(serializedObject.FindProperty("CameraIndex"), true); } var cameraPreference = serializedObject.FindProperty("cameraPreference"); EditorGUILayout.PropertyField(cameraPreference, new GUIContent("Camera Preference"), true); serializedObject.ApplyModifiedProperties(); if(preference != (CameraDevicePreference)cameraPreference.enumValueIndex) { ((VideoCameraDevice)target).CameraPreference = (CameraDevicePreference)cameraPreference.enumValueIndex; preference = (CameraDevicePreference)cameraPreference.enumValueIndex; } } } }