using Infrastructure.Domain; using System; using System.ComponentModel.DataAnnotations; namespace Application.Domain.Entities { [Display(Name = "触发器")] public class SceneTigger : BaseEntity { public string Name { get; set; } public string Condition { get; set; } [Display(Name = "禁用")] public bool Disabled { get; set; } public Guid DataId { get; set; } public Data Data { get; set; } public Guid SceneId { get; set; } public Scene Scene { get; set; } } }