Former-commit-id: 87a3abd8f0275cb0f0554cfc5bde3170c0e2d963
TangShanKaiPing
wanggang 6 years ago
parent 1ed9dcaed9
commit fc19276ef6

@ -328,6 +328,9 @@
<Reference Include="SyntaxTree.VisualStudio.Unity.Bridge">
<HintPath>C:/Program Files (x86)/Microsoft Visual Studio Tools for Unity/15.0/Editor/SyntaxTree.VisualStudio.Unity.Bridge.dll</HintPath>
</Reference>
<Reference Include="NetCoreSerial">
<HintPath>D:/1.0/ZHXY/projects/IoTClient/Assets/Plugins/NetCoreSerial.dll</HintPath>
</Reference>
<Reference Include="MediaPlayer">
<HintPath>D:/1.0/ZHXY/projects/IoTClient/Assets/UniversalMediaPlayer/Plugins/MediaPlayer.dll</HintPath>
</Reference>
@ -346,9 +349,6 @@
<Reference Include="UnityEditor.Purchasing">
<HintPath>D:/1.0/ZHXY/projects/IoTClient/Library/PackageCache/com.unity.purchasing@2.0.3/Editor/UnityEditor.Purchasing.dll</HintPath>
</Reference>
<Reference Include="NetCoreSerial">
<HintPath>D:/1.0/ZHXY/projects/IoTClient/Assets/Plugins/NetCoreSerial.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.iOS.Extensions.Xcode">
<HintPath>D:/ProgramFiles/Unity/2018.3.14f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll</HintPath>
</Reference>

@ -571,6 +571,9 @@
<Reference Include="UnityEngine.SpatialTracking">
<HintPath>D:/ProgramFiles/Unity/2018.3.14f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/RuntimeEditor/UnityEngine.SpatialTracking.dll</HintPath>
</Reference>
<Reference Include="NetCoreSerial">
<HintPath>D:/1.0/ZHXY/projects/IoTClient/Assets/Plugins/NetCoreSerial.dll</HintPath>
</Reference>
<Reference Include="MediaPlayer">
<HintPath>D:/1.0/ZHXY/projects/IoTClient/Assets/UniversalMediaPlayer/Plugins/MediaPlayer.dll</HintPath>
</Reference>
@ -583,9 +586,6 @@
<Reference Include="Unity.Analytics.Tracker">
<HintPath>D:/1.0/ZHXY/projects/IoTClient/Library/PackageCache/com.unity.analytics@3.2.2/Unity.Analytics.Tracker.dll</HintPath>
</Reference>
<Reference Include="NetCoreSerial">
<HintPath>D:/1.0/ZHXY/projects/IoTClient/Assets/Plugins/NetCoreSerial.dll</HintPath>
</Reference>
<Reference Include="netstandard">
<HintPath>D:/ProgramFiles/Unity/2018.3.14f1/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath>
</Reference>

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