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#include <bits/stdc++.h>
using namespace std;
int n, flag, axis;
string s, ans;
struct Node {
int x, y;
char v; // value
};
vector<Node> pt;
struct Node inf;
bool comp(const Node &a, const Node &b) {
if (a.v == b.v) {
return (a.x == b.x) ? (a.y < b.y) : (a.x < b.x);
} else {
return a.v < b.v;
}
}
int main() {
cin >> n >> s;
for (int i = 0; i < n; i++) {
for (int j = 0; j <= i; j++) {
Node newPt;
newPt.v = s[flag];
newPt.y = i;
newPt.x = axis + (j << 1);
++flag;
pt.push_back(newPt);
}
--axis;
}
inf.x = (1 << 8), inf.y = (1 << 8), inf.v = '~';
pt.push_back(inf);
sort(pt.begin(), pt.end(), comp);
for (int count = 0; count <= flag; ++count) {
if (pt[count].v == '~') {
break;
}
if (pt[count].v != pt[count + 1].v) {
if (pt[count - 2].v == pt[count].v) {
int dist[3];
dist[0] = (pt[count - 2].x - pt[count - 1].x) * (pt[count - 2].x - pt[count - 1].x)
+ 3 * (pt[count - 2].y - pt[count - 1].y) * (pt[count - 2].y - pt[count - 1].y);
dist[1] = (pt[count - 2].x - pt[count].x) * (pt[count - 2].x - pt[count].x)
+ 3 * (pt[count - 2].y - pt[count].y) * (pt[count - 2].y - pt[count].y);
dist[2] = (pt[count - 1].x - pt[count].x) * (pt[count - 1].x - pt[count].x)
+ 3 * (pt[count - 1].y - pt[count].y) * (pt[count - 1].y - pt[count].y);
if (dist[1] == dist[2] && dist[0] == dist[1]) {
ans = ans + pt[count].v;
}
}
}
}
if (ans != "")
cout << ans << endl;
else
puts("No Solution");
return 0;
}