#include using namespace std; int main() { //cin读入优化 std::ios::sync_with_stdio(false); float x1, y1, x2, y2, x3, y3; cin >> x1 >> y1 >> x2 >> y2 >> x3 >> y3; //求三条边的长度,然后再用海伦公式进行求解 double a, b, c; a = sqrt((x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2)); b = sqrt((x1 - x3) * (x1 - x3) + (y1 - y3) * (y1 - y3)); c = sqrt((x3 - x2) * (x3 - x2) + (y3 - y2) * (y3 - y2)); double p = (a + b + c) / 2; //假设在平面内,有一个三角形,边长分别为a、b、c //三角形的面积S可由以下公式求得: //S=√[p(p-a)(p-b)(p-c)] //而公式里的p为半周长:p=(a+b+c)/2 cout << fixed << setprecision(2) << sqrt(p * (p - a) * (p - b) * (p - c)) << endl; return 0; }