#include #include #include #include #include using namespace std; const int N = 40010; struct Node { int l, r, lazy; int maxc; } tr[N << 2]; struct Seg { int x, y1, y2, c; bool operator<(const Seg &t) const { if (x == t.x) return c > t.c; return x < t.x; } } seg[N << 1]; void pushup(int u) { tr[u].maxc = max(tr[u << 1].maxc, tr[u << 1 | 1].maxc); } void pushdown(int u) { if (tr[u].lazy) { tr[u << 1].lazy += tr[u].lazy; tr[u << 1 | 1].lazy += tr[u].lazy; tr[u << 1].maxc += tr[u].lazy; tr[u << 1 | 1].maxc += tr[u].lazy; tr[u].lazy = 0; } } void build(int u, int l, int r) { tr[u] = {l, r, 0, 0}; if (l == r) return; int mid = (l + r) >> 1; build(u << 1, l, mid); build(u << 1 | 1, mid + 1, r); } void modify(int u, int l, int r, int v) { if (l <= tr[u].l && tr[u].r <= r) { tr[u].lazy += v; tr[u].maxc += v; return; } pushdown(u); int mid = tr[u].l + tr[u].r >> 1; if (l <= mid) modify(u << 1, l, r, v); if (r > mid) modify(u << 1 | 1, l, r, v); pushup(u); } //离散化数组 vector ys; int find(int x) { return lower_bound(ys.begin(), ys.end(), x) - ys.begin(); } int main() { //加快读入 ios::sync_with_stdio(false), cin.tie(0); int n, w, h; while (cin >> n && ~n) { //多组数测数据 memset(tr, 0, sizeof tr); ys.clear(); int idx = 0; cin >> w >> h; for (int i = 1; i <= n; i++) { int x, y; cin >> x >> y; seg[++idx] = {x, y, y + h, 1}; seg[++idx] = {x + w, y, y + h, -1}; ys.push_back(y); ys.push_back(y + h); } //对于边,按x由小到大,入边在前,出边在后排序 sort(seg + 1, seg + 1 + idx); //离散化=排序+ 去重 sort(ys.begin(), ys.end()); ys.erase(unique(ys.begin(), ys.end()), ys.end()); //离散化似乎应该成为必要的步骤,这样记忆起来省的麻烦,都是一样的套路才方便记忆 build(1, 0, ys.size() - 1); // 0~ys.size()-1,共 ys.size()个,线段树是建立在y轴的投影上 int ans = 0; for (int i = 1; i <= idx; i++) { modify(1, find(seg[i].y1), find(seg[i].y2), seg[i].c); ans = max(ans, tr[1].maxc); } printf("%d\n", ans); } return 0; }