#include #include #include #include #include using namespace std; typedef long long LL; const int N = 10010; struct Seg { LL x, y1, y2, c; bool operator<(const Seg &t) const { if (x == t.x) return c < t.c; //-1在前,1在后,先处理出边再处理入边 return x < t.x; } } seg[N << 1]; struct Node { int l, r; int maxc, add; } tr[N << 3]; int n, w, h; vector ys; void pushup(int u) { tr[u].maxc = max(tr[u << 1].maxc, tr[u << 1 | 1].maxc); } void build(int u, int l, int r) { tr[u] = {l, r, 0, 0}; if (l == r) return; int mid = (l + r) >> 1; build(u << 1, l, mid); build(u << 1 | 1, mid + 1, r); } void pushdown(int u) { if (tr[u].add) { tr[u << 1].add += tr[u].add; tr[u << 1].maxc += tr[u].add; tr[u << 1 | 1].add += tr[u].add; tr[u << 1 | 1].maxc = tr[u << 1 | 1].maxc + tr[u].add; tr[u].add = 0; } } void modify(int u, int l, int r, int c) { if (l <= tr[u].l && tr[u].r <= r) { tr[u].maxc += c; tr[u].add += c; return; } pushdown(u); int mid = tr[u].l + tr[u].r >> 1; if (l <= mid) modify(u << 1, l, r, c); if (r > mid) modify(u << 1 | 1, l, r, c); pushup(u); } int find(LL x) { return lower_bound(ys.begin(), ys.end(), x) - ys.begin(); } int main() { //加快读入 cin.tie(0), ios::sync_with_stdio(false); while (cin >> n >> w >> h) { for (int i = 1; i <= n; i++) { LL x, y; int c; cin >> x >> y >> c; //区别在这里! /* 需配合: if (x == t.x) return c < t.c; //-1在前,1在后,先处理出边再处理入边 */ seg[2 * i - 1] = {x, y, y + h - 1, c}; seg[2 * i] = {x + w, y, y + h - 1, -c}; ys.push_back(y), ys.push_back(y + h - 1); } sort(ys.begin(), ys.end()); ys.erase(unique(ys.begin(), ys.end()), ys.end()); sort(seg + 1, seg + 1 + 2 * n); build(1, 0, ys.size() - 1); int res = 0; for (int i = 1; i <= 2 * n; i++) { res = max(res, tr[1].maxc); modify(1, find(seg[i].y1), find(seg[i].y2), seg[i].c); } printf("%d\n", res); } return 0; }