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dsProject/dsLightRag/Manim/Demos/Skeleton/Skeleton_20250804_083501_757.py
2025-08-14 15:45:08 +08:00

61 lines
1.9 KiB
Python

# -*- coding: utf-8 -*-.py
# 场景骨架:四象限坐标系
from manim import *
class Skeleton_20250804_083501_757(Scene):
# 定义坐标轴原点位置常量
AXES_ORIGIN = ORIGIN
def construct(self):
# 创建坐标系(x∈[-3.5π,3.5π],y∈[-1.5,1.5])
axes = Axes(
x_range=[-3.5*PI, 3.5*PI, PI/2],
y_range=[-1.5, 1.5, 0.5],
axis_config={"color": WHITE},
x_axis_config={"include_numbers": True},
y_axis_config={"include_numbers": True}
).scale(0.8).shift(self.AXES_ORIGIN)
# 添加坐标轴标签
x_label = axes.get_x_axis_label("x", direction=DOWN)
y_label = axes.get_y_axis_label("y", direction=LEFT)
# 坐标轴淡入动画(持续4秒)
self.play(
FadeIn(axes, shift=UP*0.5),
FadeIn(x_label, shift=RIGHT*0.3),
FadeIn(y_label, shift=UP*0.3),
run_time=4
)
self.wait(1)
if __name__ == "__main__":
# 导入必要的模块
import sys
import os
from manim import *
# 设置 UTF-8 编码
os.environ['PYTHONIOENCODING'] = 'utf-8'
sys.stdout.reconfigure(encoding='utf-8')
sys.stderr.reconfigure(encoding='utf-8')
# 全局指定 ctex 模板(一次性)
config.tex_template = TexTemplateLibrary.ctex
# 设置输出格式为MP4
config.output_format = "mp4"
# 设置输出目录
config.media_dir = "./output/videos/1080p60"
# 使用临时配置渲染场景(配置只在with块内有效)
with tempconfig({
"quality": "high_quality",
"background_color": BLACK,
"preview": True,
"pixel_height": 1080,
"pixel_width": 1920,
"frame_rate": 30
}):
# 实例化场景类
scene = Skeleton_20250804_083501_757()
# 执行渲染流程(包含文件生成和预览)
scene.render()