# -*- coding: utf-8 -*-.py # 场景骨架:四象限坐标系 from manim import * class Skeleton_20250804_083501_757(Scene): # 定义坐标轴原点位置常量 AXES_ORIGIN = ORIGIN def construct(self): # 创建坐标系(x∈[-3.5π,3.5π],y∈[-1.5,1.5]) axes = Axes( x_range=[-3.5*PI, 3.5*PI, PI/2], y_range=[-1.5, 1.5, 0.5], axis_config={"color": WHITE}, x_axis_config={"include_numbers": True}, y_axis_config={"include_numbers": True} ).scale(0.8).shift(self.AXES_ORIGIN) # 添加坐标轴标签 x_label = axes.get_x_axis_label("x", direction=DOWN) y_label = axes.get_y_axis_label("y", direction=LEFT) # 坐标轴淡入动画(持续4秒) self.play( FadeIn(axes, shift=UP*0.5), FadeIn(x_label, shift=RIGHT*0.3), FadeIn(y_label, shift=UP*0.3), run_time=4 ) self.wait(1) if __name__ == "__main__": # 导入必要的模块 import sys import os from manim import * # 设置 UTF-8 编码 os.environ['PYTHONIOENCODING'] = 'utf-8' sys.stdout.reconfigure(encoding='utf-8') sys.stderr.reconfigure(encoding='utf-8') # 全局指定 ctex 模板(一次性) config.tex_template = TexTemplateLibrary.ctex # 设置输出格式为MP4 config.output_format = "mp4" # 设置输出目录 config.media_dir = "./output/videos/1080p60" # 使用临时配置渲染场景(配置只在with块内有效) with tempconfig({ "quality": "high_quality", "background_color": BLACK, "preview": True, "pixel_height": 1080, "pixel_width": 1920, "frame_rate": 30 }): # 实例化场景类 scene = Skeleton_20250804_083501_757() # 执行渲染流程(包含文件生成和预览) scene.render()