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104 lines
3.1 KiB
104 lines
3.1 KiB
__author__ = 'marble_xu'
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import os
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import pygame as pg
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from abc import ABC, abstractmethod
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keybinding = {
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'action':pg.K_s,
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'jump':pg.K_a,
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'left':pg.K_LEFT,
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'right':pg.K_RIGHT,
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'down':pg.K_DOWN
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}
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class State():
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def __init__(self):
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self.start_time = 0.0
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self.current_time = 0.0
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self.done = False
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self.next = None
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self.persist = {}
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@abstractmethod
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def startup(self, current_time, persist):
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'''abstract method'''
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def cleanup(self):
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self.done = False
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return self.persist
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@abstractmethod
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def update(sefl, surface, keys, current_time):
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'''abstract method'''
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class Control():
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def __init__(self):
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self.screen = pg.display.get_surface()
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self.done = False
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self.clock = pg.time.Clock()
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self.fps = 60
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self.current_time = 0.0
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self.keys = pg.key.get_pressed()
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self.state_dict = {}
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self.state_name = None
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self.state = None
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def setup_states(self, state_dict, start_state):
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self.state_dict = state_dict
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self.state_name = start_state
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self.state = self.state_dict[self.state_name]
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def update(self):
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self.current_time = pg.time.get_ticks()
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if self.state.done:
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self.flip_state()
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self.state.update(self.screen, self.keys, self.current_time)
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def flip_state(self):
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previous, self.state_name = self.state_name, self.state.next
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persist = self.state.cleanup()
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self.state = self.state_dict[self.state_name]
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self.state.startup(self.current_time, persist)
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def event_loop(self):
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for event in pg.event.get():
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if event.type == pg.QUIT:
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self.done = True
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elif event.type == pg.KEYDOWN:
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self.keys = pg.key.get_pressed()
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elif event.type == pg.KEYUP:
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self.keys = pg.key.get_pressed()
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def main(self):
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while not self.done:
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self.event_loop()
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self.update()
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pg.display.update()
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self.clock.tick(self.fps)
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def get_image(sheet, x, y, width, height, colorkey, scale):
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image = pg.Surface([width, height])
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rect = image.get_rect()
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image.blit(sheet, (0, 0), (x, y, width, height))
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image.set_colorkey(colorkey)
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image = pg.transform.scale(image,
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(int(rect.width*scale),
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int(rect.height*scale)))
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return image
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def load_all_gfx(directory, colorkey=(255,0,255), accept=('.png', '.jpg', '.bmp', '.gif')):
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graphics = {}
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for pic in os.listdir(directory):
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name, ext = os.path.splitext(pic)
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if ext.lower() in accept:
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img = pg.image.load(os.path.join(directory, pic))
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if img.get_alpha():
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img = img.convert_alpha()
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else:
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img = img.convert()
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img.set_colorkey(colorkey)
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graphics[name] = img
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return graphics
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