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from manim import *
import manim
class CoordinateSystem ( Scene ) :
def construct ( self ) :
# ===== 左侧坐标系 =====
# 使用Axes替代NumberPlane以获得更多功能
left_axes = Axes (
x_range = [ - 4 , 4 , 1 ] ,
y_range = [ 0 , 20 , 5 ] ,
x_length = 4 ,
y_length = 4 ,
axis_config = { " color " : BLUE }
) . add_coordinates ( )
left_axes . shift ( LEFT * 3 + DOWN * 1.5 )
# 修正1: 正确的函数表达式和参数
left_graph = left_axes . plot (
lambda x : x * * 2 , # 修正指数函数
x_range = [ - 4 , 4 ] ,
color = GREEN
)
# 修正2: 使用正确的黎曼矩形方法
riemann_area = left_axes . get_riemann_rectangles (
left_graph ,
x_range = [ - 2 , 2 ] ,
dx = 0.2 , # 调整密度
color = [ BLUE , GREEN ] ,
input_sample_type = " right "
)
# ===== 右侧坐标系 =====
right_axes = Axes (
x_range = [ - 4 , 4 , 1 ] ,
y_range = [ - 20 , 20 , 5 ] ,
x_length = 4 ,
y_length = 4 ,
axis_config = { " color " : RED }
) . add_coordinates ( )
right_axes . shift ( RIGHT * 3 + DOWN * 1.5 )
right_graph = right_axes . plot (
lambda x : 2 * x ,
x_range = [ - 4 , 4 ] ,
color = YELLOW
)
# 修正3: 正确的垂线方法
v_lines = right_axes . get_vertical_lines_to_graph (
right_graph ,
x_range = [ - 3 , 3 ] ,
num_lines = 12 ,
color = WHITE
)
# ===== 动画序列 =====
# 修正4: 分步动画展示
self . play (
LaggedStart (
Create ( left_axes ) ,
Create ( right_axes ) ,
lag_ratio = 0.5
) ,
run_time = 2
)
self . play (
Create ( left_graph ) ,
Create ( right_graph ) ,
run_time = 3
)
self . play (
FadeIn ( riemann_area ) ,
Create ( v_lines ) ,
run_time = 2
)
self . wait ( )
if __name__ == ' __main__ ' :
config = {
" quality " : " low_quality " ,
" preview " : True ,
" media_dir " : " ./output "
}
with manim . tempconfig ( config ) :
scene = CoordinateSystem ( )
scene . render ( )