#ifndef _WEBSOCKET_PROTOCOL_H_ #define _WEBSOCKET_PROTOCOL_H_ #include "protocol.h" #include #include #include #define WEBSOCKET_PROTOCOL_SERVER_HELLO_EVENT (1 << 0) class WebsocketProtocol : public Protocol { public: WebsocketProtocol(); ~WebsocketProtocol(); void Start() override; void SendAudio(const std::vector& data) override; bool OpenAudioChannel() override; void CloseAudioChannel() override; bool IsAudioChannelOpened() const override; private: EventGroupHandle_t event_group_handle_; WebSocket* websocket_ = nullptr; void ParseServerHello(const cJSON* root); bool SendText(const std::string& text) override; }; #endif