#include "lcd_display.h" #include #include #include #include #include #include "assets/lang_config.h" #include #include "settings.h" #include "board.h" #define TAG "LcdDisplay" // Color definitions for dark theme #define DARK_BACKGROUND_COLOR lv_color_hex(0x121212) // Dark background #define DARK_TEXT_COLOR lv_color_white() // White text #define DARK_CHAT_BACKGROUND_COLOR lv_color_hex(0x1E1E1E) // Slightly lighter than background #define DARK_USER_BUBBLE_COLOR lv_color_hex(0x1A6C37) // Dark green #define DARK_ASSISTANT_BUBBLE_COLOR lv_color_hex(0x333333) // Dark gray #define DARK_SYSTEM_BUBBLE_COLOR lv_color_hex(0x2A2A2A) // Medium gray #define DARK_SYSTEM_TEXT_COLOR lv_color_hex(0xAAAAAA) // Light gray text #define DARK_BORDER_COLOR lv_color_hex(0x333333) // Dark gray border #define DARK_LOW_BATTERY_COLOR lv_color_hex(0xFF0000) // Red for dark mode // Color definitions for light theme #define LIGHT_BACKGROUND_COLOR lv_color_white() // White background #define LIGHT_TEXT_COLOR lv_color_black() // Black text #define LIGHT_CHAT_BACKGROUND_COLOR lv_color_hex(0xE0E0E0) // Light gray background #define LIGHT_USER_BUBBLE_COLOR lv_color_hex(0x95EC69) // WeChat green #define LIGHT_ASSISTANT_BUBBLE_COLOR lv_color_white() // White #define LIGHT_SYSTEM_BUBBLE_COLOR lv_color_hex(0xE0E0E0) // Light gray #define LIGHT_SYSTEM_TEXT_COLOR lv_color_hex(0x666666) // Dark gray text #define LIGHT_BORDER_COLOR lv_color_hex(0xE0E0E0) // Light gray border #define LIGHT_LOW_BATTERY_COLOR lv_color_black() // Black for light mode // Theme color structure struct ThemeColors { lv_color_t background; lv_color_t text; lv_color_t chat_background; lv_color_t user_bubble; lv_color_t assistant_bubble; lv_color_t system_bubble; lv_color_t system_text; lv_color_t border; lv_color_t low_battery; }; // Define dark theme colors static const ThemeColors DARK_THEME = { .background = DARK_BACKGROUND_COLOR, .text = DARK_TEXT_COLOR, .chat_background = DARK_CHAT_BACKGROUND_COLOR, .user_bubble = DARK_USER_BUBBLE_COLOR, .assistant_bubble = DARK_ASSISTANT_BUBBLE_COLOR, .system_bubble = DARK_SYSTEM_BUBBLE_COLOR, .system_text = DARK_SYSTEM_TEXT_COLOR, .border = DARK_BORDER_COLOR, .low_battery = DARK_LOW_BATTERY_COLOR }; // Define light theme colors static const ThemeColors LIGHT_THEME = { .background = LIGHT_BACKGROUND_COLOR, .text = LIGHT_TEXT_COLOR, .chat_background = LIGHT_CHAT_BACKGROUND_COLOR, .user_bubble = LIGHT_USER_BUBBLE_COLOR, .assistant_bubble = LIGHT_ASSISTANT_BUBBLE_COLOR, .system_bubble = LIGHT_SYSTEM_BUBBLE_COLOR, .system_text = LIGHT_SYSTEM_TEXT_COLOR, .border = LIGHT_BORDER_COLOR, .low_battery = LIGHT_LOW_BATTERY_COLOR }; // Current theme - initialize based on default config static ThemeColors current_theme = LIGHT_THEME; LV_FONT_DECLARE(font_awesome_30_4); SpiLcdDisplay::SpiLcdDisplay(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_handle_t panel, int width, int height, int offset_x, int offset_y, bool mirror_x, bool mirror_y, bool swap_xy, DisplayFonts fonts) : LcdDisplay(panel_io, panel, fonts) { width_ = width; height_ = height; // draw white std::vector buffer(width_, 0xFFFF); for (int y = 0; y < height_; y++) { esp_lcd_panel_draw_bitmap(panel_, 0, y, width_, y + 1, buffer.data()); } // Set the display to on ESP_LOGI(TAG, "Turning display on"); ESP_ERROR_CHECK(esp_lcd_panel_disp_on_off(panel_, true)); ESP_LOGI(TAG, "Initialize LVGL library"); lv_init(); ESP_LOGI(TAG, "Initialize LVGL port"); lvgl_port_cfg_t port_cfg = ESP_LVGL_PORT_INIT_CONFIG(); port_cfg.task_priority = 1; port_cfg.timer_period_ms = 50; lvgl_port_init(&port_cfg); ESP_LOGI(TAG, "Adding LCD screen"); const lvgl_port_display_cfg_t display_cfg = { .io_handle = panel_io_, .panel_handle = panel_, .control_handle = nullptr, .buffer_size = static_cast(width_ * 10), .double_buffer = false, .trans_size = 0, .hres = static_cast(width_), .vres = static_cast(height_), .monochrome = false, .rotation = { .swap_xy = swap_xy, .mirror_x = mirror_x, .mirror_y = mirror_y, }, .color_format = LV_COLOR_FORMAT_RGB565, .flags = { .buff_dma = 1, .buff_spiram = 0, .sw_rotate = 0, .swap_bytes = 1, .full_refresh = 0, .direct_mode = 0, }, }; display_ = lvgl_port_add_disp(&display_cfg); if (display_ == nullptr) { ESP_LOGE(TAG, "Failed to add display"); return; } if (offset_x != 0 || offset_y != 0) { lv_display_set_offset(display_, offset_x, offset_y); } // Update the theme if (current_theme_name_ == "dark") { current_theme = DARK_THEME; } else if (current_theme_name_ == "light") { current_theme = LIGHT_THEME; } SetupUI(); } // RGB LCD实现 RgbLcdDisplay::RgbLcdDisplay(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_handle_t panel, int width, int height, int offset_x, int offset_y, bool mirror_x, bool mirror_y, bool swap_xy, DisplayFonts fonts) : LcdDisplay(panel_io, panel, fonts) { width_ = width; height_ = height; // draw white std::vector buffer(width_, 0xFFFF); for (int y = 0; y < height_; y++) { esp_lcd_panel_draw_bitmap(panel_, 0, y, width_, y + 1, buffer.data()); } ESP_LOGI(TAG, "Initialize LVGL library"); lv_init(); ESP_LOGI(TAG, "Initialize LVGL port"); lvgl_port_cfg_t port_cfg = ESP_LVGL_PORT_INIT_CONFIG(); port_cfg.task_priority = 1; port_cfg.timer_period_ms = 50; lvgl_port_init(&port_cfg); ESP_LOGI(TAG, "Adding LCD screen"); const lvgl_port_display_cfg_t display_cfg = { .io_handle = panel_io_, .panel_handle = panel_, .buffer_size = static_cast(width_ * 10), .double_buffer = true, .hres = static_cast(width_), .vres = static_cast(height_), .rotation = { .swap_xy = swap_xy, .mirror_x = mirror_x, .mirror_y = mirror_y, }, .flags = { .buff_dma = 1, .swap_bytes = 0, .full_refresh = 1, .direct_mode = 1, }, }; const lvgl_port_display_rgb_cfg_t rgb_cfg = { .flags = { .bb_mode = true, .avoid_tearing = true, } }; display_ = lvgl_port_add_disp_rgb(&display_cfg, &rgb_cfg); if (display_ == nullptr) { ESP_LOGE(TAG, "Failed to add RGB display"); return; } if (offset_x != 0 || offset_y != 0) { lv_display_set_offset(display_, offset_x, offset_y); } // Update the theme if (current_theme_name_ == "dark") { current_theme = DARK_THEME; } else if (current_theme_name_ == "light") { current_theme = LIGHT_THEME; } SetupUI(); } LcdDisplay::~LcdDisplay() { // 然后再清理 LVGL 对象 if (content_ != nullptr) { lv_obj_del(content_); } if (status_bar_ != nullptr) { lv_obj_del(status_bar_); } if (side_bar_ != nullptr) { lv_obj_del(side_bar_); } if (container_ != nullptr) { lv_obj_del(container_); } if (display_ != nullptr) { lv_display_delete(display_); } if (panel_ != nullptr) { esp_lcd_panel_del(panel_); } if (panel_io_ != nullptr) { esp_lcd_panel_io_del(panel_io_); } } bool LcdDisplay::Lock(int timeout_ms) { return lvgl_port_lock(timeout_ms); } void LcdDisplay::Unlock() { lvgl_port_unlock(); } #if CONFIG_USE_WECHAT_MESSAGE_STYLE void LcdDisplay::SetupUI() { DisplayLockGuard lock(this); auto screen = lv_screen_active(); lv_obj_set_style_text_font(screen, fonts_.text_font, 0); lv_obj_set_style_text_color(screen, current_theme.text, 0); lv_obj_set_style_bg_color(screen, current_theme.background, 0); /* Container */ container_ = lv_obj_create(screen); lv_obj_set_size(container_, LV_HOR_RES, LV_VER_RES); lv_obj_set_flex_flow(container_, LV_FLEX_FLOW_COLUMN); lv_obj_set_style_pad_all(container_, 0, 0); lv_obj_set_style_border_width(container_, 0, 0); lv_obj_set_style_pad_row(container_, 0, 0); lv_obj_set_style_bg_color(container_, current_theme.background, 0); lv_obj_set_style_border_color(container_, current_theme.border, 0); /* Status bar */ status_bar_ = lv_obj_create(container_); lv_obj_set_size(status_bar_, LV_HOR_RES, LV_SIZE_CONTENT); lv_obj_set_style_radius(status_bar_, 0, 0); lv_obj_set_style_bg_color(status_bar_, current_theme.background, 0); lv_obj_set_style_text_color(status_bar_, current_theme.text, 0); /* Content - Chat area */ content_ = lv_obj_create(container_); lv_obj_set_style_radius(content_, 0, 0); lv_obj_set_width(content_, LV_HOR_RES); lv_obj_set_flex_grow(content_, 1); lv_obj_set_style_pad_all(content_, 10, 0); lv_obj_set_style_bg_color(content_, current_theme.chat_background, 0); // Background for chat area lv_obj_set_style_border_color(content_, current_theme.border, 0); // Border color for chat area // Enable scrolling for chat content lv_obj_set_scrollbar_mode(content_, LV_SCROLLBAR_MODE_OFF); lv_obj_set_scroll_dir(content_, LV_DIR_VER); // Create a flex container for chat messages lv_obj_set_flex_flow(content_, LV_FLEX_FLOW_COLUMN); lv_obj_set_flex_align(content_, LV_FLEX_ALIGN_START, LV_FLEX_ALIGN_START, LV_FLEX_ALIGN_START); lv_obj_set_style_pad_row(content_, 10, 0); // Space between messages // We'll create chat messages dynamically in SetChatMessage chat_message_label_ = nullptr; /* Status bar */ lv_obj_set_flex_flow(status_bar_, LV_FLEX_FLOW_ROW); lv_obj_set_style_pad_all(status_bar_, 0, 0); lv_obj_set_style_border_width(status_bar_, 0, 0); lv_obj_set_style_pad_column(status_bar_, 0, 0); lv_obj_set_style_pad_left(status_bar_, 10, 0); lv_obj_set_style_pad_right(status_bar_, 10, 0); lv_obj_set_style_pad_top(status_bar_, 2, 0); lv_obj_set_style_pad_bottom(status_bar_, 2, 0); lv_obj_set_scrollbar_mode(status_bar_, LV_SCROLLBAR_MODE_OFF); // 设置状态栏的内容垂直居中 lv_obj_set_flex_align(status_bar_, LV_FLEX_ALIGN_SPACE_BETWEEN, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER); // 创建emotion_label_在状态栏最左侧 emotion_label_ = lv_label_create(status_bar_); lv_obj_set_style_text_font(emotion_label_, &font_awesome_30_4, 0); lv_obj_set_style_text_color(emotion_label_, current_theme.text, 0); lv_label_set_text(emotion_label_, FONT_AWESOME_AI_CHIP); lv_obj_set_style_margin_right(emotion_label_, 5, 0); // 添加右边距,与后面的元素分隔 notification_label_ = lv_label_create(status_bar_); lv_obj_set_flex_grow(notification_label_, 1); lv_obj_set_style_text_align(notification_label_, LV_TEXT_ALIGN_CENTER, 0); lv_obj_set_style_text_color(notification_label_, current_theme.text, 0); lv_label_set_text(notification_label_, ""); lv_obj_add_flag(notification_label_, LV_OBJ_FLAG_HIDDEN); status_label_ = lv_label_create(status_bar_); lv_obj_set_flex_grow(status_label_, 1); lv_label_set_long_mode(status_label_, LV_LABEL_LONG_SCROLL_CIRCULAR); lv_obj_set_style_text_align(status_label_, LV_TEXT_ALIGN_CENTER, 0); lv_obj_set_style_text_color(status_label_, current_theme.text, 0); lv_label_set_text(status_label_, Lang::Strings::INITIALIZING); mute_label_ = lv_label_create(status_bar_); lv_label_set_text(mute_label_, ""); lv_obj_set_style_text_font(mute_label_, fonts_.icon_font, 0); lv_obj_set_style_text_color(mute_label_, current_theme.text, 0); network_label_ = lv_label_create(status_bar_); lv_label_set_text(network_label_, ""); lv_obj_set_style_text_font(network_label_, fonts_.icon_font, 0); lv_obj_set_style_text_color(network_label_, current_theme.text, 0); lv_obj_set_style_margin_left(network_label_, 5, 0); // 添加左边距,与前面的元素分隔 battery_label_ = lv_label_create(status_bar_); lv_label_set_text(battery_label_, ""); lv_obj_set_style_text_font(battery_label_, fonts_.icon_font, 0); lv_obj_set_style_text_color(battery_label_, current_theme.text, 0); lv_obj_set_style_margin_left(battery_label_, 5, 0); // 添加左边距,与前面的元素分隔 low_battery_popup_ = lv_obj_create(screen); lv_obj_set_scrollbar_mode(low_battery_popup_, LV_SCROLLBAR_MODE_OFF); lv_obj_set_size(low_battery_popup_, LV_HOR_RES * 0.9, fonts_.text_font->line_height * 2); lv_obj_align(low_battery_popup_, LV_ALIGN_BOTTOM_MID, 0, 0); lv_obj_set_style_bg_color(low_battery_popup_, current_theme.low_battery, 0); lv_obj_set_style_radius(low_battery_popup_, 10, 0); low_battery_label_ = lv_label_create(low_battery_popup_); lv_label_set_text(low_battery_label_, Lang::Strings::BATTERY_NEED_CHARGE); lv_obj_set_style_text_color(low_battery_label_, lv_color_white(), 0); lv_obj_center(low_battery_label_); lv_obj_add_flag(low_battery_popup_, LV_OBJ_FLAG_HIDDEN); } #define MAX_MESSAGES 20 void LcdDisplay::SetChatMessage(const char* role, const char* content) { DisplayLockGuard lock(this); if (content_ == nullptr) { return; } //避免出现空的消息框 if(strlen(content) == 0) return; // 检查消息数量是否超过限制 uint32_t child_count = lv_obj_get_child_cnt(content_); if (child_count >= MAX_MESSAGES) { // 删除最早的消息(第一个子对象) lv_obj_t* first_child = lv_obj_get_child(content_, 0); lv_obj_t* last_child = lv_obj_get_child(content_, child_count - 1); if (first_child != nullptr) { lv_obj_del(first_child); } // Scroll to the last message immediately if (last_child != nullptr) { lv_obj_scroll_to_view_recursive(last_child, LV_ANIM_OFF); } } // Create a message bubble lv_obj_t* msg_bubble = lv_obj_create(content_); lv_obj_set_style_radius(msg_bubble, 8, 0); lv_obj_set_scrollbar_mode(msg_bubble, LV_SCROLLBAR_MODE_OFF); lv_obj_set_style_border_width(msg_bubble, 1, 0); lv_obj_set_style_border_color(msg_bubble, current_theme.border, 0); lv_obj_set_style_pad_all(msg_bubble, 8, 0); // Create the message text lv_obj_t* msg_text = lv_label_create(msg_bubble); lv_label_set_text(msg_text, content); // 计算文本实际宽度 lv_coord_t text_width = lv_txt_get_width(content, strlen(content), fonts_.text_font, 0); // 计算气泡宽度 lv_coord_t max_width = LV_HOR_RES * 85 / 100 - 16; // 屏幕宽度的85% lv_coord_t min_width = 20; lv_coord_t bubble_width; // 确保文本宽度不小于最小宽度 if (text_width < min_width) { text_width = min_width; } // 如果文本宽度小于最大宽度,使用文本宽度 if (text_width < max_width) { bubble_width = text_width; } else { bubble_width = max_width; } // 设置消息文本的宽度 lv_obj_set_width(msg_text, bubble_width); // 减去padding lv_label_set_long_mode(msg_text, LV_LABEL_LONG_WRAP); lv_obj_set_style_text_font(msg_text, fonts_.text_font, 0); // 设置气泡宽度 lv_obj_set_width(msg_bubble, bubble_width); lv_obj_set_height(msg_bubble, LV_SIZE_CONTENT); // Set alignment and style based on message role if (strcmp(role, "user") == 0) { // User messages are right-aligned with green background lv_obj_set_style_bg_color(msg_bubble, current_theme.user_bubble, 0); // Set text color for contrast lv_obj_set_style_text_color(msg_text, current_theme.text, 0); // 设置自定义属性标记气泡类型 lv_obj_set_user_data(msg_bubble, (void*)"user"); // Set appropriate width for content lv_obj_set_width(msg_bubble, LV_SIZE_CONTENT); lv_obj_set_height(msg_bubble, LV_SIZE_CONTENT); // Don't grow lv_obj_set_style_flex_grow(msg_bubble, 0, 0); } else if (strcmp(role, "assistant") == 0) { // Assistant messages are left-aligned with white background lv_obj_set_style_bg_color(msg_bubble, current_theme.assistant_bubble, 0); // Set text color for contrast lv_obj_set_style_text_color(msg_text, current_theme.text, 0); // 设置自定义属性标记气泡类型 lv_obj_set_user_data(msg_bubble, (void*)"assistant"); // Set appropriate width for content lv_obj_set_width(msg_bubble, LV_SIZE_CONTENT); lv_obj_set_height(msg_bubble, LV_SIZE_CONTENT); // Don't grow lv_obj_set_style_flex_grow(msg_bubble, 0, 0); } else if (strcmp(role, "system") == 0) { // System messages are center-aligned with light gray background lv_obj_set_style_bg_color(msg_bubble, current_theme.system_bubble, 0); // Set text color for contrast lv_obj_set_style_text_color(msg_text, current_theme.system_text, 0); // 设置自定义属性标记气泡类型 lv_obj_set_user_data(msg_bubble, (void*)"system"); // Set appropriate width for content lv_obj_set_width(msg_bubble, LV_SIZE_CONTENT); lv_obj_set_height(msg_bubble, LV_SIZE_CONTENT); // Don't grow lv_obj_set_style_flex_grow(msg_bubble, 0, 0); } // Create a full-width container for user messages to ensure right alignment if (strcmp(role, "user") == 0) { // Create a full-width container lv_obj_t* container = lv_obj_create(content_); lv_obj_set_width(container, LV_HOR_RES); lv_obj_set_height(container, LV_SIZE_CONTENT); // Make container transparent and borderless lv_obj_set_style_bg_opa(container, LV_OPA_TRANSP, 0); lv_obj_set_style_border_width(container, 0, 0); lv_obj_set_style_pad_all(container, 0, 0); // Move the message bubble into this container lv_obj_set_parent(msg_bubble, container); // Right align the bubble in the container lv_obj_align(msg_bubble, LV_ALIGN_RIGHT_MID, -25, 0); // Auto-scroll to this container lv_obj_scroll_to_view_recursive(container, LV_ANIM_ON); } else if (strcmp(role, "system") == 0) { // 为系统消息创建全宽容器以确保居中对齐 lv_obj_t* container = lv_obj_create(content_); lv_obj_set_width(container, LV_HOR_RES); lv_obj_set_height(container, LV_SIZE_CONTENT); // 使容器透明且无边框 lv_obj_set_style_bg_opa(container, LV_OPA_TRANSP, 0); lv_obj_set_style_border_width(container, 0, 0); lv_obj_set_style_pad_all(container, 0, 0); // 将消息气泡移入此容器 lv_obj_set_parent(msg_bubble, container); // 将气泡居中对齐在容器中 lv_obj_align(msg_bubble, LV_ALIGN_CENTER, 0, 0); // 自动滚动底部 lv_obj_scroll_to_view_recursive(container, LV_ANIM_ON); } else { // For assistant messages // Left align assistant messages lv_obj_align(msg_bubble, LV_ALIGN_LEFT_MID, 0, 0); // Auto-scroll to the message bubble lv_obj_scroll_to_view_recursive(msg_bubble, LV_ANIM_ON); } // Store reference to the latest message label chat_message_label_ = msg_text; } #else void LcdDisplay::SetupUI() { DisplayLockGuard lock(this); auto screen = lv_screen_active(); lv_obj_set_style_text_font(screen, fonts_.text_font, 0); lv_obj_set_style_text_color(screen, current_theme.text, 0); lv_obj_set_style_bg_color(screen, current_theme.background, 0); /* Container */ container_ = lv_obj_create(screen); lv_obj_set_size(container_, LV_HOR_RES, LV_VER_RES); lv_obj_set_flex_flow(container_, LV_FLEX_FLOW_COLUMN); lv_obj_set_style_pad_all(container_, 0, 0); lv_obj_set_style_border_width(container_, 0, 0); lv_obj_set_style_pad_row(container_, 0, 0); lv_obj_set_style_bg_color(container_, current_theme.background, 0); lv_obj_set_style_border_color(container_, current_theme.border, 0); /* Status bar */ status_bar_ = lv_obj_create(container_); lv_obj_set_size(status_bar_, LV_HOR_RES, fonts_.text_font->line_height); lv_obj_set_style_radius(status_bar_, 0, 0); lv_obj_set_style_bg_color(status_bar_, current_theme.background, 0); lv_obj_set_style_text_color(status_bar_, current_theme.text, 0); /* Content */ content_ = lv_obj_create(container_); lv_obj_set_scrollbar_mode(content_, LV_SCROLLBAR_MODE_OFF); lv_obj_set_style_radius(content_, 0, 0); lv_obj_set_width(content_, LV_HOR_RES); lv_obj_set_flex_grow(content_, 1); lv_obj_set_style_pad_all(content_, 5, 0); lv_obj_set_style_bg_color(content_, current_theme.chat_background, 0); lv_obj_set_style_border_color(content_, current_theme.border, 0); // Border color for content lv_obj_set_flex_flow(content_, LV_FLEX_FLOW_COLUMN); // 垂直布局(从上到下) lv_obj_set_flex_align(content_, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_SPACE_EVENLY); // 子对象居中对齐,等距分布 emotion_label_ = lv_label_create(content_); lv_obj_set_style_text_font(emotion_label_, &font_awesome_30_4, 0); lv_obj_set_style_text_color(emotion_label_, current_theme.text, 0); lv_label_set_text(emotion_label_, FONT_AWESOME_AI_CHIP); chat_message_label_ = lv_label_create(content_); lv_label_set_text(chat_message_label_, ""); lv_obj_set_width(chat_message_label_, LV_HOR_RES * 0.9); // 限制宽度为屏幕宽度的 90% lv_label_set_long_mode(chat_message_label_, LV_LABEL_LONG_WRAP); // 设置为自动换行模式 lv_obj_set_style_text_align(chat_message_label_, LV_TEXT_ALIGN_CENTER, 0); // 设置文本居中对齐 lv_obj_set_style_text_color(chat_message_label_, current_theme.text, 0); /* Status bar */ lv_obj_set_flex_flow(status_bar_, LV_FLEX_FLOW_ROW); lv_obj_set_style_pad_all(status_bar_, 0, 0); lv_obj_set_style_border_width(status_bar_, 0, 0); lv_obj_set_style_pad_column(status_bar_, 0, 0); lv_obj_set_style_pad_left(status_bar_, 2, 0); lv_obj_set_style_pad_right(status_bar_, 2, 0); network_label_ = lv_label_create(status_bar_); lv_label_set_text(network_label_, ""); lv_obj_set_style_text_font(network_label_, fonts_.icon_font, 0); lv_obj_set_style_text_color(network_label_, current_theme.text, 0); notification_label_ = lv_label_create(status_bar_); lv_obj_set_flex_grow(notification_label_, 1); lv_obj_set_style_text_align(notification_label_, LV_TEXT_ALIGN_CENTER, 0); lv_obj_set_style_text_color(notification_label_, current_theme.text, 0); lv_label_set_text(notification_label_, ""); lv_obj_add_flag(notification_label_, LV_OBJ_FLAG_HIDDEN); status_label_ = lv_label_create(status_bar_); lv_obj_set_flex_grow(status_label_, 1); lv_label_set_long_mode(status_label_, LV_LABEL_LONG_SCROLL_CIRCULAR); lv_obj_set_style_text_align(status_label_, LV_TEXT_ALIGN_CENTER, 0); lv_obj_set_style_text_color(status_label_, current_theme.text, 0); lv_label_set_text(status_label_, Lang::Strings::INITIALIZING); mute_label_ = lv_label_create(status_bar_); lv_label_set_text(mute_label_, ""); lv_obj_set_style_text_font(mute_label_, fonts_.icon_font, 0); lv_obj_set_style_text_color(mute_label_, current_theme.text, 0); battery_label_ = lv_label_create(status_bar_); lv_label_set_text(battery_label_, ""); lv_obj_set_style_text_font(battery_label_, fonts_.icon_font, 0); lv_obj_set_style_text_color(battery_label_, current_theme.text, 0); low_battery_popup_ = lv_obj_create(screen); lv_obj_set_scrollbar_mode(low_battery_popup_, LV_SCROLLBAR_MODE_OFF); lv_obj_set_size(low_battery_popup_, LV_HOR_RES * 0.9, fonts_.text_font->line_height * 2); lv_obj_align(low_battery_popup_, LV_ALIGN_BOTTOM_MID, 0, 0); lv_obj_set_style_bg_color(low_battery_popup_, current_theme.low_battery, 0); lv_obj_set_style_radius(low_battery_popup_, 10, 0); low_battery_label_ = lv_label_create(low_battery_popup_); lv_label_set_text(low_battery_label_, Lang::Strings::BATTERY_NEED_CHARGE); lv_obj_set_style_text_color(low_battery_label_, lv_color_white(), 0); lv_obj_center(low_battery_label_); lv_obj_add_flag(low_battery_popup_, LV_OBJ_FLAG_HIDDEN); } #endif void LcdDisplay::SetEmotion(const char* emotion) { struct Emotion { const char* icon; const char* text; }; static const std::vector emotions = { {"😶", "neutral"}, {"🙂", "happy"}, {"😆", "laughing"}, {"😂", "funny"}, {"😔", "sad"}, {"😠", "angry"}, {"😭", "crying"}, {"😍", "loving"}, {"😳", "embarrassed"}, {"😯", "surprised"}, {"😱", "shocked"}, {"🤔", "thinking"}, {"😉", "winking"}, {"😎", "cool"}, {"😌", "relaxed"}, {"🤤", "delicious"}, {"😘", "kissy"}, {"😏", "confident"}, {"😴", "sleepy"}, {"😜", "silly"}, {"🙄", "confused"} }; // 查找匹配的表情 std::string_view emotion_view(emotion); auto it = std::find_if(emotions.begin(), emotions.end(), [&emotion_view](const Emotion& e) { return e.text == emotion_view; }); DisplayLockGuard lock(this); if (emotion_label_ == nullptr) { return; } // 如果找到匹配的表情就显示对应图标,否则显示默认的neutral表情 lv_obj_set_style_text_font(emotion_label_, fonts_.emoji_font, 0); if (it != emotions.end()) { lv_label_set_text(emotion_label_, it->icon); } else { lv_label_set_text(emotion_label_, "😶"); } } void LcdDisplay::SetIcon(const char* icon) { DisplayLockGuard lock(this); if (emotion_label_ == nullptr) { return; } lv_obj_set_style_text_font(emotion_label_, &font_awesome_30_4, 0); lv_label_set_text(emotion_label_, icon); } void LcdDisplay::SetTheme(const std::string& theme_name) { DisplayLockGuard lock(this); if (theme_name == "dark" || theme_name == "DARK") { current_theme = DARK_THEME; } else if (theme_name == "light" || theme_name == "LIGHT") { current_theme = LIGHT_THEME; } else { // Invalid theme name, return false ESP_LOGE(TAG, "Invalid theme name: %s", theme_name.c_str()); return; } // Get the active screen lv_obj_t* screen = lv_screen_active(); // Update the screen colors lv_obj_set_style_bg_color(screen, current_theme.background, 0); lv_obj_set_style_text_color(screen, current_theme.text, 0); // Update container colors if (container_ != nullptr) { lv_obj_set_style_bg_color(container_, current_theme.background, 0); lv_obj_set_style_border_color(container_, current_theme.border, 0); } // Update status bar colors if (status_bar_ != nullptr) { lv_obj_set_style_bg_color(status_bar_, current_theme.background, 0); lv_obj_set_style_text_color(status_bar_, current_theme.text, 0); // Update status bar elements if (network_label_ != nullptr) { lv_obj_set_style_text_color(network_label_, current_theme.text, 0); } if (status_label_ != nullptr) { lv_obj_set_style_text_color(status_label_, current_theme.text, 0); } if (notification_label_ != nullptr) { lv_obj_set_style_text_color(notification_label_, current_theme.text, 0); } if (mute_label_ != nullptr) { lv_obj_set_style_text_color(mute_label_, current_theme.text, 0); } if (battery_label_ != nullptr) { lv_obj_set_style_text_color(battery_label_, current_theme.text, 0); } if (emotion_label_ != nullptr) { lv_obj_set_style_text_color(emotion_label_, current_theme.text, 0); } } // Update content area colors if (content_ != nullptr) { lv_obj_set_style_bg_color(content_, current_theme.chat_background, 0); lv_obj_set_style_border_color(content_, current_theme.border, 0); // If we have the chat message style, update all message bubbles #if CONFIG_USE_WECHAT_MESSAGE_STYLE // Iterate through all children of content (message containers or bubbles) uint32_t child_count = lv_obj_get_child_cnt(content_); for (uint32_t i = 0; i < child_count; i++) { lv_obj_t* obj = lv_obj_get_child(content_, i); if (obj == nullptr) continue; lv_obj_t* bubble = nullptr; // 检查这个对象是容器还是气泡 // 如果是容器(用户或系统消息),则获取其子对象作为气泡 // 如果是气泡(助手消息),则直接使用 if (lv_obj_get_child_cnt(obj) > 0) { // 可能是容器,检查它是否为用户或系统消息容器 // 用户和系统消息容器是透明的 lv_opa_t bg_opa = lv_obj_get_style_bg_opa(obj, 0); if (bg_opa == LV_OPA_TRANSP) { // 这是用户或系统消息的容器 bubble = lv_obj_get_child(obj, 0); } else { // 这可能是助手消息的气泡自身 bubble = obj; } } else { // 没有子元素,可能是其他UI元素,跳过 continue; } if (bubble == nullptr) continue; // 使用保存的用户数据来识别气泡类型 void* bubble_type_ptr = lv_obj_get_user_data(bubble); if (bubble_type_ptr != nullptr) { const char* bubble_type = static_cast(bubble_type_ptr); // 根据气泡类型应用正确的颜色 if (strcmp(bubble_type, "user") == 0) { lv_obj_set_style_bg_color(bubble, current_theme.user_bubble, 0); } else if (strcmp(bubble_type, "assistant") == 0) { lv_obj_set_style_bg_color(bubble, current_theme.assistant_bubble, 0); } else if (strcmp(bubble_type, "system") == 0) { lv_obj_set_style_bg_color(bubble, current_theme.system_bubble, 0); } // Update border color lv_obj_set_style_border_color(bubble, current_theme.border, 0); // Update text color for the message if (lv_obj_get_child_cnt(bubble) > 0) { lv_obj_t* text = lv_obj_get_child(bubble, 0); if (text != nullptr) { // 根据气泡类型设置文本颜色 if (strcmp(bubble_type, "system") == 0) { lv_obj_set_style_text_color(text, current_theme.system_text, 0); } else { lv_obj_set_style_text_color(text, current_theme.text, 0); } } } } else { // 如果没有标记,回退到之前的逻辑(颜色比较) // ...保留原有的回退逻辑... lv_color_t bg_color = lv_obj_get_style_bg_color(bubble, 0); // 改进bubble类型检测逻辑,不仅使用颜色比较 bool is_user_bubble = false; bool is_assistant_bubble = false; bool is_system_bubble = false; // 检查用户bubble if (lv_color_eq(bg_color, DARK_USER_BUBBLE_COLOR) || lv_color_eq(bg_color, LIGHT_USER_BUBBLE_COLOR) || lv_color_eq(bg_color, current_theme.user_bubble)) { is_user_bubble = true; } // 检查系统bubble else if (lv_color_eq(bg_color, DARK_SYSTEM_BUBBLE_COLOR) || lv_color_eq(bg_color, LIGHT_SYSTEM_BUBBLE_COLOR) || lv_color_eq(bg_color, current_theme.system_bubble)) { is_system_bubble = true; } // 剩余的都当作助手bubble处理 else { is_assistant_bubble = true; } // 根据bubble类型应用正确的颜色 if (is_user_bubble) { lv_obj_set_style_bg_color(bubble, current_theme.user_bubble, 0); } else if (is_assistant_bubble) { lv_obj_set_style_bg_color(bubble, current_theme.assistant_bubble, 0); } else if (is_system_bubble) { lv_obj_set_style_bg_color(bubble, current_theme.system_bubble, 0); } // Update border color lv_obj_set_style_border_color(bubble, current_theme.border, 0); // Update text color for the message if (lv_obj_get_child_cnt(bubble) > 0) { lv_obj_t* text = lv_obj_get_child(bubble, 0); if (text != nullptr) { // 回退到颜色检测逻辑 if (lv_color_eq(bg_color, current_theme.system_bubble) || lv_color_eq(bg_color, DARK_SYSTEM_BUBBLE_COLOR) || lv_color_eq(bg_color, LIGHT_SYSTEM_BUBBLE_COLOR)) { lv_obj_set_style_text_color(text, current_theme.system_text, 0); } else { lv_obj_set_style_text_color(text, current_theme.text, 0); } } } } } #else // Simple UI mode - just update the main chat message if (chat_message_label_ != nullptr) { lv_obj_set_style_text_color(chat_message_label_, current_theme.text, 0); } if (emotion_label_ != nullptr) { lv_obj_set_style_text_color(emotion_label_, current_theme.text, 0); } #endif } // Update low battery popup if (low_battery_popup_ != nullptr) { lv_obj_set_style_bg_color(low_battery_popup_, current_theme.low_battery, 0); } // No errors occurred. Save theme to settings Display::SetTheme(theme_name); }