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189 lines
3.9 KiB
189 lines
3.9 KiB
package ConfigUtil
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import (
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"dsSzxy/Utils/CommonUtil"
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"fmt"
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"gopkg.in/ini.v1"
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)
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var (
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// ServerPort 服务器的端口
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ServerPort string
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SavePath string
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//要发布到的主机信息
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DistributeIp string
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DistributePort int32
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DistributeUser string
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DistributePwd string
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DistributeRemotePath string
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DistributeLocalPath string
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//minio
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Minio_endpoint string
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Minio_accessKeyId string
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Minio_secretAccessKey string
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Minio_bucket string
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Download_prefix string
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)
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func init() {
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//判断是不是单元测试,如果是的话,那么配置文件的路径需要加上一个.
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var configIniFile = "./Config/Config.ini"
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//判断文件不是存在
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if !CommonUtil.Exists(configIniFile) {
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configIniFile = "." + configIniFile
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}
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iniParser := IniParser{}
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if err := iniParser.Load(configIniFile); err != nil {
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fmt.Printf("try load config file[%s] error[%s]\n", configIniFile, err.Error())
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return
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}
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//发布的远端IP
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DistributeIp = iniParser.GetString("distribute", "ip")
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//发布的远端端口
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DistributePort = iniParser.GetInt32("distribute", "port")
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//发布的远端用户名
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DistributeUser = iniParser.GetString("distribute", "user")
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//发布的远端密码
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DistributePwd = iniParser.GetString("distribute", "pwd")
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//远端路径
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DistributeRemotePath = iniParser.GetString("distribute", "remotePath")
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//本地路径
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DistributeLocalPath = iniParser.GetString("distribute", "localPath")
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//服务器端口
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ServerPort = iniParser.GetString("server", "port")
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//保存路径
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SavePath = iniParser.GetString("savePath", "path")
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//minio
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Minio_endpoint = iniParser.GetString("minio", "minio_endpoint")
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Minio_accessKeyId = iniParser.GetString("minio", "minio_accessKeyId")
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Minio_secretAccessKey = iniParser.GetString("minio", "minio_secretAccessKey")
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Minio_bucket = iniParser.GetString("minio", "minio_bucket")
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Download_prefix = iniParser.GetString("minio", "download_prefix")
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}
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type IniParser struct {
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confReader *ini.File // config reader
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}
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type IniParserError struct {
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errorInfo string
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}
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func (e *IniParserError) Error() string { return e.errorInfo }
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func (this *IniParser) Load(configFileName string) error {
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conf, err := ini.Load(configFileName)
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if err != nil {
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this.confReader = nil
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return err
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}
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this.confReader = conf
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return nil
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}
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func (this *IniParser) GetString(section string, key string) string {
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if this.confReader == nil {
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return ""
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}
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s := this.confReader.Section(section)
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if s == nil {
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return ""
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}
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return s.Key(key).String()
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}
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func (this *IniParser) GetInt32(section string, key string) int32 {
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if this.confReader == nil {
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return 0
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}
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s := this.confReader.Section(section)
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if s == nil {
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return 0
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}
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valueInt, _ := s.Key(key).Int()
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return int32(valueInt)
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}
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func (this *IniParser) GetUint32(section string, key string) uint32 {
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if this.confReader == nil {
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return 0
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}
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s := this.confReader.Section(section)
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if s == nil {
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return 0
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}
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valueInt, _ := s.Key(key).Uint()
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return uint32(valueInt)
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}
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func (this *IniParser) GetInt64(section string, key string) int64 {
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if this.confReader == nil {
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return 0
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}
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s := this.confReader.Section(section)
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if s == nil {
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return 0
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}
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valueInt, _ := s.Key(key).Int64()
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return valueInt
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}
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func (this *IniParser) GetUint64(section string, key string) uint64 {
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if this.confReader == nil {
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return 0
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}
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s := this.confReader.Section(section)
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if s == nil {
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return 0
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}
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valueInt, _ := s.Key(key).Uint64()
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return valueInt
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}
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func (this *IniParser) GetFloat32(section string, key string) float32 {
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if this.confReader == nil {
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return 0
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}
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s := this.confReader.Section(section)
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if s == nil {
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return 0
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}
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valueFloat, _ := s.Key(key).Float64()
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return float32(valueFloat)
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}
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func (this *IniParser) GetFloat64(section string, key string) float64 {
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if this.confReader == nil {
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return 0
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}
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s := this.confReader.Section(section)
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if s == nil {
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return 0
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}
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valueFloat, _ := s.Key(key).Float64()
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return valueFloat
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}
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