package ConfigUtil import ( "dsSzxy/Utils/CommonUtil" "fmt" "gopkg.in/ini.v1" ) var ( // ServerPort 服务器的端口 ServerPort string SavePath string ) func init() { //判断是不是单元测试,如果是的话,那么配置文件的路径需要加上一个. var configIniFile = "./Config/Config.ini" //判断文件不是存在 if !CommonUtil.Exists(configIniFile) { configIniFile = "." + configIniFile } iniParser := IniParser{} if err := iniParser.Load(configIniFile); err != nil { fmt.Printf("try load config file[%s] error[%s]\n", configIniFile, err.Error()) return } //服务器端口 ServerPort = iniParser.GetString("server", "port") //保存路径 SavePath=iniParser.GetString("savePath","path") } type IniParser struct { confReader *ini.File // config reader } type IniParserError struct { errorInfo string } func (e *IniParserError) Error() string { return e.errorInfo } func (this *IniParser) Load(configFileName string) error { conf, err := ini.Load(configFileName) if err != nil { this.confReader = nil return err } this.confReader = conf return nil } func (this *IniParser) GetString(section string, key string) string { if this.confReader == nil { return "" } s := this.confReader.Section(section) if s == nil { return "" } return s.Key(key).String() } func (this *IniParser) GetInt32(section string, key string) int32 { if this.confReader == nil { return 0 } s := this.confReader.Section(section) if s == nil { return 0 } valueInt, _ := s.Key(key).Int() return int32(valueInt) } func (this *IniParser) GetUint32(section string, key string) uint32 { if this.confReader == nil { return 0 } s := this.confReader.Section(section) if s == nil { return 0 } valueInt, _ := s.Key(key).Uint() return uint32(valueInt) } func (this *IniParser) GetInt64(section string, key string) int64 { if this.confReader == nil { return 0 } s := this.confReader.Section(section) if s == nil { return 0 } valueInt, _ := s.Key(key).Int64() return valueInt } func (this *IniParser) GetUint64(section string, key string) uint64 { if this.confReader == nil { return 0 } s := this.confReader.Section(section) if s == nil { return 0 } valueInt, _ := s.Key(key).Uint64() return valueInt } func (this *IniParser) GetFloat32(section string, key string) float32 { if this.confReader == nil { return 0 } s := this.confReader.Section(section) if s == nil { return 0 } valueFloat, _ := s.Key(key).Float64() return float32(valueFloat) } func (this *IniParser) GetFloat64(section string, key string) float64 { if this.confReader == nil { return 0 } s := this.confReader.Section(section) if s == nil { return 0 } valueFloat, _ := s.Key(key).Float64() return valueFloat }